Usability

Augmented Reality – More than an entertainment gimmick

2018 is becoming quite promising for Augmented Reality (AR) and this goes way beyond Pokemon Go. AR is changing the world of consumer marketing, empowering stakeholders and clients to experience products and [...]

By |2018-12-13T10:04:29+00:00February 12th, 2018|Categories: Best practice, Design, Learning Environment|Tags: , , , |